During my years of gaming I have experienced two major shifts in game design that I consider being paradigmatic. There are of course others, but perhaps not as fundamental as incremental. First we have the transition into 3D environments or the extended exploration of three dimensional worlds….
So if you follow architecture news, or tech news, you may have heard about Apple’s new proposed facilities.
It raises some questions about the architecture of technology, as well as the design of the consumer electronic products we interact with everyday.